Resting gnome project:
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Resting gnome breakdown
A Maya multipass render was processed in Nuke. Render passes were composited and corrected using mattes and masks. Added: color grading, lens distortion, vignette, Z-blur, chromatic aberration, grain. Renderer: Maya, Mental Ray.
Clean plating breakdown
Removing some unwanted elements from a live footage.
FXPHD NUK103 completed:
Move the cursor over the picture to see the unprocessed picture
Move the cursor over the picture to see the unprocessed picture