Resting gnome project:

 

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Resting gnome breakdown

A Maya multipass render was processed in Nuke. Render passes were composited and corrected using mattes and masks.  Added: color grading, lens distortion, vignette, Z-blur, chromatic aberration, grain. Renderer: Maya, Mental Ray.

 

 

Clean plating breakdown


Removing some unwanted elements from a live footage.

 

 

FXPHD NUK103 completed:

Move the cursor over the picture to see the unprocessed picture

Move the cursor over the picture to see the unprocessed picture